PM3.6 - Game & Watch - Action - 0x51 DownStand
            Entry Script (Common)
            - CreateInterrupt { interrupt_id: None, action: Fall, requirement: (InAir) }
- CreateInterrupt { interrupt_id: None, action: Wait, requirement: (AnimationEnd) }
- PreviousInterruptAddRequirement(OnGround)
- if (BoolIsTrue RandomAccessBool(EnableJabEnd)) - ChangeSubactionRestartFrame(DownStandU)
 
- else- ChangeSubactionRestartFrame(DownStandD)
 
Exit Script (Common)